Counter Climb Player ----
Level 1
Counter
+0.001 per second
Avg/sec
Gold
+0.001 G/s
Siphon:0.000 G/s
Gold reserve:0.000 G
Battery Siphon:--
Status:Off
Next level
0.060 XP left
Time to level
--
Counter cards/Loans
0.000 counter
Rate +0.000/s
Next --
XP needed
0.060
Gold left
0.000
Best mod in
0:01
Adds
+0.001/s
Total time
0:00
Mod rate
+0.001/s
Next gold
+0.002/s
Mods
+0.001/s
Gold
Cards
10 random cards
Refresh ready
Slots 0 / 3
Gold battery
0 / 0
0 / 0 upgrades
1-5 / 10
Inventory
0 / 50 slots
Next slot open now
1-5 / 50
Bank
Gold in pocket
0.000
Bank flow
Natural
0 / 0 upgrades
-10 Deposit
Natural
Withdraw +10
Rate
0.000 G/s
Customer training
+1 XP in 1:00
Active loans
0 / 3 running
Customer offers
Offers
Refreshes
Every 5 min
Offer slots
0 / 10
1-5 / 10
Robbery risk
Safe
Next roll
--
Robbery threshold
0.000 G
Heat threshold
0%
Bank over threshold
0.000 G
Pressure timer
--
Security / Heat
Security +0 | Heat +0
Robberies
0
Legendary heists
0
Robbery queue
0 pending
Queue timer
--
Last 5 robberies
Maintenance
Not active yet
Disasters
Not active yet
Leaderboard
Not synced yet
Updates every 5 min
Counter ready
Rank
Name
Level
Counter
Rank
Name
Rate
Gold/s
Rank
Name
Level
Total gold
Rank
Name
Level
Max bank
Rank
Name
Level
Pocket G
Rank
Name
Rate
Total
Rank
Name
Rate
Total
Global Counter
Waiting for Firebase
Global rate
Global level
1
Contributors
0
Update range
5 min / 24h
Next global level
60.000 left
Time to level
--
Stats
+0.001/s
Level
XP left
XP diff
Time
Diff/Lv
Gold stat
Value
Total gold received
0.000
Gold from level rate
0.000
Gold spent on mods
0.000
Gold spent on shop cards
0.000
Gold spent on refreshes
0.000
Gold spent on slots
0.000
Total interest gold
0.000
Max interest gold
0.000
Total pocket gold
0.000
Max pocket gold
0.000
Permanent gold
0.000
Permanent gold rate
+0.000 G/s
Highest gold rate
+0.000 G/s
Counter stat
Value
Counter from passive
0.000
Counter from permanent
0.000
Counter from customers
0.000
Biggest counter card
0.000
Levels from cards
0
Levels from passive
0
Highest counter rate
+0.000/s
Permanent counter
+0.000/s
Current counter rate
+0.001/s
Card stat
Value
Counter by cards
0.000
Gold by cards
0.000
Total cards bought
0
Total cards used
0
Counter cards bought
0
Gold cards bought
0
Counter cards used
0
Gold cards used
0
Active gold card rate
+0.000 G/s
Active gold cards
0
Inventory cards
0
Front counter cards
0
Gold battery earned
0.00
Gold battery spent
0.00
Battery spent on gold cards
0.00
Battery spent on siphon
0.00
Rare cards found
0
Rare counter used
0
Rare gold used
0
Most expensive card
0.000
Best value counter card
0.000
Best value gold card
0.000
Highest card level
0
Highest card reward
0.000
Bank statValue
Highest bank balance0.000
Total loans accepted0
Loans completed0
Active loans0
Biggest loan funded0.000
Biggest interest payout0.000
Biggest pocket payout0.000
Total bank return0.000
Total bank deposits0.000
Total bank withdrawals0.000
Total robbed0.000 G
Largest robbery0.000 G
Security blocked total0.000 G
Last security block0.000 G
Average interest %0%
Legendary customers found0
Shop statValue
Total cards drawn0
Shop refreshes used0
Paid refreshes used0
Free refreshes used0
Gold spent refreshing0.000
Card pool upgrades0
Lowest card level removed0
Highest shop card slots0
Most cards bought one shop0
Dev note
Reset 2-5 testing phase
Reset 2-5 is live. Your login name and password still work, but this reset gives your account a fresh Player ID so old save data cannot follow you in.
The global counter is now much slower and uses a 1,000,000x level goal so everyone has a bigger shared climb.
Patch notes:
- Full game progress reset for Reset 2-5.
- Your login link stays the same, but the reset creates a new Player ID.
- Mods now start at level 0 and reset cleanly.
- Hidden mod levels are cleaned out so old future mods cannot carry over.
- Everyone starts with a tiny base climb so the counter can move at 0 mods.
- Global counter progress resets with this update.
- Accounts stay linked to the same login.
- Global counter goal is now 1,000,000x the player level curve.
Rules
Customer Names
Settings
Player
Player ID ----
Save insurance
A cloud backup is made once a day. The last 3 are kept.
No backups yet.
Level up